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Monday, March 2, 2009

The Makeshift Musician's Comprehensive Guide to Building Your Own Studio

So you have a great band or you're a composer and you really want to make a sweet album yourself, but you don't know where to start? How does someone even record music? How does one go about putting together a studio? Don't you need to go to school for that kind of thing?

Fear not, gentle reader. Like the majestic albatross, I swoop down from the heavens and bestow upon you the greatest tool you'll ever receive, The Makeshift Musician's Comprehensive Guide to Building Your Own Studio.

My article Make Your Own Recording Studio is the most popular piece on this site. I've always felt like it was a bit short and lacking, so I really wanted to make something, well, more comprehensive and valuable. I hope this guide can help you make the whole process of home recording a little less daunting and mysterious and more fun.

Remember that there are roughly 5 million different ways to build a studio, and what I'm telling you covers just one way. The studio I've built for myself is a pretty good general purpose setup that is also highly portable and easily changeable, and that's about what you'll see in this guide.

Get a Computer for Your Studio

This is Part 2 of the Makeshift Musician's Comprehensive Guide to Building Your Own Studio.

The computer is the most important part of your studio. It is the brain, the place where all the audio and data crunching happens. You can make a studio without one, using a dedicated mixing console, but I find it more useful and intuitive to just use a computer. You can use it for not only recording, but also mastering and manipulating your files.

So what do you look for in a computer? The general rule of thumb is the more powerful, the better. You need RAM to manipulate multiple audio tracks at the same time; essential for multitrack studios. You need hard drive space to store all these recorded tracks. Again, that is essential. You need a speedy CPU so you can actually hear the audio while you're editing it, without delays. Jeez, it's starting to sound like you simply need the most expensive machine available, doesn't it?

Here's the thing though. If you have a computer that was built in the last few years, then it can probably work with multitrack software, and you can use it for your studio, just fine. You don't absolutely need the most powerful system money can buy. Computer makers prey on people's desire to own the best product and will release new systems every few months to maximize their profits. You don't need to give in to their pressure. As long as you have a system that works fine for you, you have no need to upgrade. Wrap that thing in duct tape and write "NO UPGRADES EVER" on it . That'll keep it working for years.

I'm reluctant to write down precisely what you should get since standards do change over time and will potentially make this article out of date. It is good to have a reference though, so I'll put the minimum that you should have in order to have a seamless, trouble free experience. Hopefully, if you're an advanced space-musician from the future, my writing will help you get the gist of what you should get for your Infini-core DNA Supercomputer even if the numbers I list seem laughably out of date.

  • CPU: Get something 1.5 Ghz or faster. This may sound a bit low to gamers or graphic designers but the fact is people have done multitracking on computers since the 1980's with much, much slower CPU's than that. I've personally recorded professional-level audio using Cubase on machines that were 700 Mhz and 1.5 Ghz and it's always worked without a hitch. This is the one area where you can afford to cut costs a little. Right now my iMac is a 2.4 Ghz. Not the fastest but it's respectable.
  • RAM: Simply get as much as you can afford. Again, I've recorded with as low as 512 megs and it worked out alright. Each track you record and mix into a song uses a chunk of your RAM while you're working on it. As you can imagine, it really starts to add up as you go and there is undeniably an upper limit to how many tracks you can have going at once. To guarantee a high number of tracks and a good comfort level for you, don't go below 1 gigabyte.
  • Hard Drive: You're going to be recording lots of audio, probably more than you realize right now, and you need a place to store it all. Get a big hard drive. Hard drives are relatively cheap these days, and a hundred dollars can get you pretty high capacity. Get two and use one to back up the other.
  • FireWire Port: Make sure your computer has a FireWire port or two. This will be necessary if you use an external device to plug in all your audio equipment. It will also be good if you use an external hard drive to backup your data.

Now, I'm going to break from my already feeble grasp of professionalism and give you some unofficial, personal, man-to-person advice, based on my experience. Get a Mac. I've used Windows-based PC's for lots of things, including recording. They generally work fine, but man, nothing is easier to use than a Mac. They're built for this kind of thing. You plug stuff into it and it works. A Mac works so well, in fact, that it is invisible. I never even have to think about it when I'm writing music or recording or backing up files or whatever. It's like using a reliable appliance: you turn it on and forget about it. Though I can't give up Windows on my sweet gaming rig, I'll probably never go back to PC for recording.

That said, there's nothing wrong with using a PC for recording. In some cases it may be better because any given piece of software is more likely to be written for Windows rather than Mac. And of course, PCs are cheap, and Apple has never understood the meaning of 'affordable', so that's not in their favor either.

What about a display? When working with software like ProTools or Cubase it's nice to have a big display with high resolution. A lot of data is displayed at once and can things go quicker when you don't have to keep closing some windows to make room for others. Many studios employ a dual-monitor setup (or duel-monitor setup, if they're badass.) For me, this is a luxury that I simply can't afford at the moment. It's nice, but not really necessary. Again, the general rule of thumb is the bigger the better, but even if you can only afford a 15-inch monitor, you'll still get by.

So, you've got your sweet computer, now how should you take care of it once you set it up for your studio?

The setup: The computer keyboard should always be placed in a way that makes it readily accessible. This may sound obvious, but it's always tempting, when working with limited space, to have your musical keyboard in front of you and push the computer keyboard to the side. This isn't going to be like web browsing where you only need your mouse, however. You will want to learn all the keyboard commands, or better yet, set them yourself, so that you can operate this beast with maximum efficiency. I've used a studio setup where the keyboard was mostly out of reach, and without having every function at the push of a button it can be almost crippling.

Backups: If you're the tech-savvy type, then you probably can come up with some sort of fancy automated system for regularly backing up your data. Even if you're like the rest of us, however, you can still backup your files pretty easily. Whatever kind of operating system you choose, Mac or Windows, learn the basics of how the filesystem works: know how to create folders, copy files and move them around. You bought two hard drives, right? On a regular basis, copy all your important music files over to this second drive.

Now that you've got your computer, it's time to start making some music on it. Check out the rest of the articles in the series, including getting an audio interface and software for your machine.

This is part 2 of the Studio Guide

Go to part 1: Do-It-Yourself Sound Dampening

>>> Go to part 3: Audio Interface, or, How to Get Sound Into Your Computer

Monday, February 9, 2009

Anniversaganza! Free Music! Wizards!

Well, the Anniversaganzathon is over, and although I didn't get as many submissions as I would've liked, the ones that I did get were pretty awesome. These are songs from regular folks like you or me, readers of The Makeshift Musician who wanted to make something cool. Click on the title of each song to download it. 

First up we have Jettison Joe from California, with the, ahem, creatively titled Makeshift. He says:

"I composed this piece in four or five short sittings at the piano. I recorded it in Garage Band on my Powerbook laptop, which I connect to my Roland FP-7 keyboard with a normal USB cable. The only instrument sound used is Garage Band's default Grand Piano."

It's a very fun piano piece with an absolutely awesome twist about two-thirds the way through the song. It totally changes the feel of the song without changing it's spirit. Very clean overall, the piano sounds great, which shows you that you don't need a studio full of professional equipment to make something sound good. GarageBand is truly a great tool for the Makeshift Musician. Thanks Joe!

Next up is my own piece. It's surf rock mixed with 8-bit chip elements and it's called Mighty Surf Wizard Battle, because wizard battles are totally sweet. I got the 'acoustic' instruments from my Yamaha Motif ES6 and the chip-sounding elements from my Novation XioSynth. I recorded it all in Cubase on a Mac and mastered it in WaveLab on a PC. It started out as a pure rock piece, but, as is the case with most of my songs, it didn't stay that way for long. The chip elements were an experiment, but they sounded cool as a back-and-forth contrast to the acoustic elements so I decided to keep them in. Also, it's quite a process to get an electronic guitar to sound realistic. I hope you enjoy it, dear reader; my credibility as a music writer is at stake. 

Lastly, we have Jim Hickcox Heartbreaker from either Texas or Tennessee (?) with our only song with lyrics, titled Heartbreaker . In his writeup he weaves technical and personal issues into a classic tale of the troubles of a Makeshift Musician:

"When I saw that the Makeshift Musician was looking for submissions for the Anniversaganathon I decided immediately that I would make not only a pop song, but a second (perhaps less poppy) song using only free software. Two songs. That was my goal. Unfortunately, this goal could not have come at a worse time, as I was in the process of moving from Austin, Texas to Nashville, Tennessee. In addition to my being in process, most of my instruments (including my midi controller) are in a guy's garage in Los Angeles right now (remind me to take care of that, would you?). This leaves me with just what's on my computer and a stunning lack of inspiration.

I have been into pop songs lately, so I wanted to go in that direction, even though I am a rapper by trade. My options for music were as follows: Pd, Max/MSP, Reason, or playing real instruments into either Garageband or Acid. My first attempt was to build a drum machine and synthesizer in Pd. I didn't get very far. It's hard. To just program in one song didn't seem worth it. Perhaps I'll get back to that. My next try was to program some drum beats in Reason, and then use Acid to record me playing an actual piano (the only instrument I have access to at the moment) and put them together. I kept getting pretty insipid results, though. I'm not a piano player, much though I may wish for it. I ended up working almost entirely in Reason. I had a new restriction this way, because I don't have my midi keyboard I could only program melodies in Reason's pattern sequencer, which is fine, but not awesome. Lucky for me, I have a thing for the basic chord playing features on your average fifteen dollar keyboard, so I emulated that. I took the (relatively minimal) track that I made and stuck it in Acid so I could record me singing on it. For whatever reason, I decided to record my singing slow so it would be high-pitched. Sometimes I do that. I also did the opposite, and if you listen closely you can hear what sounds like a retarded bear singing along in the background. I think I needed to do that to fight back against the crispness of the track."

Seriously, this is a hilarious song. Is it just goofy or is it wry satire? It's hard to say, but it's great that he can pull something like this together against difficult odds, some of which he places against himself intentionally. Now I got that chorus stuck in my head. 

Thanks for the submissions, guys. Here's to another awesome year of making music any way we can!

Monday, January 26, 2009

Two Weeks till the Anniversaganzathon!

So if you haven't started your song yet, you've got only two weeks to finish it. February 7th, fools. Remember to send the file or a link to the file to makeshiftmusician@gmail.com. Send it in before I add a few more syllables to the event's name!

Monday, January 12, 2009

Be a Part of The Makeshift Musician's Anniversary

That's right, reader. The Makeshift Musician has now been around for a year! It is now old enough to walk around clumsily and can eat mostly solid foods! I've written a little over 40 articles in the last 12 months, and some of my favorites turned out to be yours too, and some articles I'd just rather forget about. Anyway, for the anniversary I thought we would do something a little different. I present to you

The Makeshift Musician's Music Anniversaganzathon!


I challenge you, reader, to make a song in ONE MONTH. It doesn't have to be a masterpiece. Just make it, put together a short writeup about how you made it and what equipment you used, and then send it to The Makeshift Musician via makeshiftmusician@gmail.com. I'd prefer that you sent a link rather than the actual file, but do what you need to do. I'll post the submissions on here for everyone to hear, along with the writeup and whatever lame comments I'd like to add myself.

I don't care what genre the song is, or how you made it. You could take a Fischer-Price tape recorder and record yourself throwing plastic cups at your Grandma, as long as you did it musically. The due date is February 7th. Also, it would be cooler if this song was something that you started after you read this post, but obviously I can't regulate that.

Send your ridiculous, awesome, or ridiculously awesome song to makeshiftmusician@gmail.com by February 7th.

What are you waiting for? Why are you still reading this? There's nothing left here of value. This sentence doesn't tell you anything useful. Make some music!

Learning Music Theory

Hey folks, I hope you all had a good holiday. I went to Maine and discovered that I don't necessarily enjoy snow as much as I thought I did. Shoveling snow out of a boat will do that to you. Anyway, onto the article!

Wait, what is music theory? I get this very question from a lot of folks. The phrase 'music theory' isn't exactly self-explanatory. Let's see if I can give it an understandable definition. When you study or practice music theory, you are breaking down music into it's individual elements, defining them, fitting them together and seeing how they work. Pitch, melody, chords, notation, rhythm, notes, these are all different elements of music theory. By understanding every aspect of music and how all the pieces fit together, you can easily figure out how to make melodies and songs that will move the listener in the exact way you intended.

Why is that some songs sound sad? Or triumphant? Mysterious? How is that a song can build tension and release it? If you learn music theory, you will understand how all of that works, and you'll know how to do it yourself when you write your own songs. Sure, some people can get away with not learning any of it formally. They have managed to figure it out intuitively. I'm not one of those people. For the most part, I can't listen to a chord and be able to guess what notes it's made out of, for example. At least, not yet. This is why I learn theory.

After you've gotten started playing your instrument of choice for a while, you've got a good base for learning theory, and you probably already know a lot of it already and don't even realize it yet. I don't recommend studying theory before you've played any music.

The first thing you should learn is how to read sheet music. This doesn't necessarily have to come first, but it will make your life ten times easier, by my extensive calculations. Though you could, theoretically, learn music theory without knowing how to read music on a staff, I don't know of anyone who has. Theory is usually expressed using the staff. Learn what the staff is, how to read notes and rhythms and by the end of it you should be able to sight-read at least some really simple tunes. If you want to be a composer, then you should learn some piano too. I've covered that in a couple of other articles. By taking up piano you can get the triple-benefit of piano-playing skills, the ability to read sheet music, and some basic music theory all at once.

Now we get to the meat of this. While the Makeshift Musician usually recommends that you learn things on your own, perhaps in this case it might be good to get a lesson or two from someone else. Music theory is both complicated and abstract, like math or a language, so it can be difficult to learn without someone there to make things clear for you. You don't have to get a Bachelor's in Theory or anything, maybe just a couple of classes to get you started, or find a mentor to help you out. Check local colleges and adult education programs and see if they offer some sort of basic music theory course.

If, on the other hand, you're like me and want to slog through it all by yourself, then I have a great book to recommend. In fact, I recommend it even if you are getting lessons:

Edly's Music Theory for Practical People

This books starts from the basics and goes all the way through up to the most complicated chords and unusual concepts. It is taught in a clear, linear way (don't you hate it when books tell you to skip ahead and back just to get everything?) It's written in a conversational style so as to not be confusing and it has a goofy sense of humor, which I like. If you read this book while you're learning an instrument, it'll all come together pretty intuitively.

There are several other books that will teach you music theory, this is just the one that I've been using and I like it a lot. If you have any questions about learning theory just shoot me an email: makeshiftmusician@gmail.com.